Updating
Asymmetric horror
Dead by Daylight
Full cheat suite — ESP, auto skill checks & more
A full-scale tactical shooter demands a cheat that never breaks immersion. splatvik for Squad runs as a manual-mapped kernel module with sub-2% frame cost, so 100-player battles feel exactly like they should — you just happen to see everything.
Real captures from the current build — click any of them to open full size.
Every screenshot on this page is from the live build, loader included.
Silent-aim, memory-based prediction, per-hitbox priority and configurable smoothing that reads like real mouse movement.
Players, vehicles, deployables, FOBs and supply crates with distance, health, skeleton and snaplines.
Per-weapon recoil and spread tables, tuned every patch so bipod and bipod-less profiles both stay clean.
Standalone 2D radar overlay with squad colouring, vehicle icons and configurable zoom.
The overlay is invisible to OBS, Discord, ShadowPlay and Windows Game Bar captures.
HWID-locked builds, encrypted loader, randomised signatures and a kill-switch the moment EAC changes.
| Operating system | Windows 10 (1903+) or Windows 11 — 64-bit |
|---|---|
| CPU | Intel or AMD, virtualisation enabled |
| Secure Boot | Must be disabled |
| Anti-virus | Real-time protection paused during injection |
| Game mode | Windowed or borderless (fullscreen supported) |
| Additional | Administrator rights required for the loader |
| Game engine | Unreal Engine 4 |
|---|---|
| Anti-cheat | EAC |
| Stores | Steam, Epic Games |
| Display mode | Windowed, borderless and fullscreen |
| Streaming | Stream proof — OBS, Discord, ShadowPlay, Game Bar |
| Concurrent machines | One (HWID-bound, free reset every 14 days) |
When a developer posts squad updated to v2.5 in the dev channel, the entry appears here, on the changelog page and in every dashboard at the same second.
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Yes. The build is server-agnostic — it hooks the local game client, so official, community and modded servers all behave the same. Servers with third-party admin mods are also supported.
Only if you make it obvious. Smoothing, FOV limits and hitbox priority exist so your aim reads as human. We ship conservative defaults and recommend keeping them.
Under 2% on the reference machine. The renderer draws on a separate overlay surface rather than hooking the game's present chain.
Every build on the site shows a live status written directly from our development channel. If a build is undetected the status says Undetected; if we are hardening it after a patch it says Updating and sales pause. We do not sell a build we would not run ourselves — and we never quietly leave a Detected build on sale.
Instantly. The moment your payment confirms, a key is issued from stock and bound to your account. It appears in your dashboard and the loader download unlocks on the same page. There is no manual approval step.
Status flips to Updating, purchases pause and the loader refuses to inject so nobody can run a stale build. Our developers push the new build, the status flips back to Undetected, and every day of downtime is credited to active subscriptions automatically.
Yes. Each key is bound to one hardware ID. You get one free HWID reset every 14 days from your dashboard — instantly, with no ticket needed. Extra resets can be requested from support.
Updating
Asymmetric horror
Full cheat suite — ESP, auto skill checks & more
Updating
WW2 shooter
Full cheat suite — aimbot, ESP & more
Full cheat suite — auto aim, stat boost & more
Key issued instantly, loader unlocked on the same page, and the status gate keeps you off a stale build.